PhysSkin++: Real-Time and Generalizable Physics-Based Animation via Self-Supervised Neural Skinning
Generalizing real-time physics-based animation across diverse 3D shapes and spatial discretizations remains challenging. In this paper, we introduce PhysSkin++, a physics-informed framework that learns continuous neural skinning fields from static geometries to construct compact deformation subspaces. Specifically, we propose a Neural Skinning Fields Autoencoder that predicts s
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Generalizing real-time physics-based animation across diverse 3D shapes and spatial discretizations remains challenging. In this paper, we introduce PhysSkin++, a physics-informed framework that learns continuous neural skinning fields from static geometries to construct compact deformation subspaces. Specifically, we propose a Neural Skinning Fields Autoencoder that predicts s
This research offers a novel approach to real-time physics-based animation, addressing generalization challenges across diverse 3D shapes. For ML engineers, understanding continuous neural skinning fields and physics-informed self-supervised learning is crucial for developing efficient and scalable animation or simulation systems, particularly in gaming, VR/AR, and robotics.