4DCodeBench: Benchmarking Agents on Inverse Graphics of Dynamic Scenes
We introduce 4DCodeBench, a benchmark for 4D inverse graphics through code generation, in which agents reconstruct dynamic scenes from video as executable graphics programs. To accomplish this, agents must translate visual observations into compact representations of scene structure and dynamics, by implementing abstractions such as physical simulations to reproduce complex beh
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We introduce 4DCodeBench, a benchmark for 4D inverse graphics through code generation, in which agents reconstruct dynamic scenes from video as executable graphics programs. To accomplish this, agents must translate visual observations into compact representations of scene structure and dynamics, by implementing abstractions such as physical simulations to reproduce complex beh
This paper introduces a novel benchmark for evaluating AI agents' ability to reconstruct dynamic 3D scenes from video, a critical step towards more intelligent and interactive AI. For ML engineers, this highlights the growing need for models that can understand and generate code for complex physical simulations, moving beyond static image understanding.