Less Decoder is More Encoder: Geometric Representation Learning from Novel View Synthesis
This paper examines the role of Novel View Synthesis (NVS) in geometric representation learning. In principle, NVS should reason about 3D scene structure, thereby enabling transferable multi-view geometric representations. Yet, existing encoder-based NVS methods yield poor representations. This is not because of a lack of supervisory signal, but rather due to inconspicuous arch
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This paper examines the role of Novel View Synthesis (NVS) in geometric representation learning. In principle, NVS should reason about 3D scene structure, thereby enabling transferable multi-view geometric representations. Yet, existing encoder-based NVS methods yield poor representations. This is not because of a lack of supervisory signal, but rather due to inconspicuous arch
This paper offers a new perspective on designing Novel View Synthesis (NVS) models, highlighting how architectural choices impact the quality of learned geometric representations. For ML engineers, understanding these principles is crucial for building more robust and transferable 3D vision systems, moving beyond mere pixel-space reconstruction to true scene understanding.