LEGO-Anything: Coding Agents for 3D Scene Reconstruction
A 3D scene reconstructed from a single image is most useful when represented not as a rendering or a fixed 3D output, but as an explicit scene program whose execution yields a scene that can be inspected, edited, and queried. We present LEGO-Anything, an Image-to-Code framework in which a coding agent iteratively writes and executes Blender code, inspects scenes and renderings,
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A 3D scene reconstructed from a single image is most useful when represented not as a rendering or a fixed 3D output, but as an explicit scene program whose execution yields a scene that can be inspected, edited, and queried. We present LEGO-Anything, an Image-to-Code framework in which a coding agent iteratively writes and executes Blender code, inspects scenes and renderings,
This work introduces a novel approach to 3D scene reconstruction by generating executable Blender code, moving beyond static 3D outputs. For ML engineers, understanding coding agents and their iterative refinement process is crucial for developing more interactive and editable AI-generated content.